The Alembert rising martingale
This game technique owes its name to French mathematician and philosopher Jean d'Alembert.
It is applied during roulette games and, contrary to the classic martingale, it is used both in situations of victory and loss. It allows you to create a balance between deficits and winning bets during a game.
As most martingale techniques, it is used during simple chance roulette games. It proves to be easy to apply and very popular, for beginners as well as for experimented players.
Principle of the d'Alembert rising martingale
The d'Alembert rising martingale consists in increasing your bet by one unit in case of loss and decreasing it by one unit in case of profit.
The advantage of this game technique is that it allows you to make up for the losses with winning rounds. If the number of defeats equals the number of winning games, the player wins half a unit per round. Therefore, even if the player suffers losses during the game, they are covered by the balance of victories.
However, a few drawbacks should be considered when you apply the d'Alembert rising martingale.
Particularly, contrary to the classic martingale, a winning round is not enough to generate profits. With the d'Alembert rising martingale, the player hits the upper-limit they set for their bets: more often than not, they don't have enough bets to make this game strategy profitable and efficient enough to make up for the deficits.
You should then remain sensible and never let yourself be tempted by the lure of profit: set an upper-limit to your bets and respect it rigorously.
Numerous variations exist when it comes to the d'Alembert rising martingale game technique. Using the basic principle mentioned previously, it is indeed possible to increase the bet by 50% in case of loss and to decrease it by 20% in case of victory, for example.
Example of application of the d'Alembert rising martingale
Here is a concrete illustration of a roulette game, during which the player chooses to apply the d'Alembert rising martingale strategy. They place an initial bet of one unit, which equals 25.
- In the first round, they bet on black. The wheel stops on red. According to the d'Alembert game tactics, they bet a 25 unit and therefore have a deficit of -25.
- In the second round, they bet on black again. The wheel stops on red. They bet 50 and have a deficit of -25-50=-75.
- In the third round, they bet on black once again. The marble stops on red. They bet 75 and have a deficit of -75-75=-150.
- During the fourth round, they bet on black and the wheel stops on black. Their profits therefore amount to -150+100=-50.
- In the fifth round, they bet on black while the marble stops on red. They have a deficit of -50-75=-125.