The first throw


The game can't start until the bets have been placed.

Most of the time, the players do so by placing their chips in the “pass line” box or in the one called “don't pass”. Other bets are also available, according to the different combinations.

Indeed, the players can bet on “hard ways”, which means that the dice must create a combination to get a 4, 6, 8 or 10.

The shooter's throw

As soon as the bets have been placed, the stickman pushes the five dice towards the shooter with their stick. The shooter selects two dice and throws them to the other end of the table. They have made the first throw of a game of craps. While it is similar to all the other throws that will be made all through the game, the rules are rather specific for this one.

  • When the first throw triggers a so-called “natural” combination (7 or 11), the bets placed on the “pass line” yield the stake.
  • If the sum of the two dice gives a craps (2, 3 or 12), the bets placed on the “pass line” are lost.


These two rules are valid for the first throw and we will now present an example. The player placed a bet of £20 on the “pass line” box.

  • After their first throw, the combination they obtain is a natural, i.e. a total of 7 (4 + 3). In this case, the player wins immediately. The croupier then places an additional £20 chip next to their previous bet.
  • If the combination is a craps, i.e. a total of 2 (1 + 1), the player instantly loses their bet. The croupier takes the £20 chip.